public override void AddToSolver() { // create and add the implementation: if (m_Constraints != null && m_Constraints.implementation != null) { m_BatchImpl = m_Constraints.implementation.CreateConstraintsBatch(); } if (m_BatchImpl != null) { lambdas.Clear(); for (int i = 0; i < stiffnesses.count; i++) { particleIndices[i * 2] = constraints.GetActor().solverIndices[m_Source.particleIndices[i * 2]]; particleIndices[i * 2 + 1] = constraints.GetActor().solverIndices[m_Source.particleIndices[i * 2 + 1]]; lambdas.Add(0); } m_BatchImpl.SetTetherConstraints(particleIndices, maxLengthsScales, stiffnesses, lambdas, m_ConstraintCount); m_BatchImpl.SetActiveConstraints(m_ActiveConstraintCount); } /*for (int i = 0; i < stiffnesses.count; i++) * { * particleIndices[i * 2] = constraints.GetActor().solverIndices[m_Source.particleIndices[i * 2]]; * particleIndices[i * 2 + 1] = constraints.GetActor().solverIndices[m_Source.particleIndices[i * 2 + 1]]; * }*/ // pass constraint data arrays to the solver: //Oni.SetTetherConstraints(batch, particleIndices.GetIntPtr(), maxLengthsScales.GetIntPtr(), stiffnesses.GetIntPtr(), m_ConstraintCount); //Oni.SetActiveConstraints(batch, m_ActiveConstraintCount); }
public override void AddToSolver(ObiSolver solver) { // Create distance constraints batch directly. m_BatchImpl = solver.implementation.CreateConstraintsBatch(constraintType) as ITetherConstraintsBatchImpl; if (m_BatchImpl != null) { m_BatchImpl.SetTetherConstraints(particleIndices, maxLengthsScales, stiffnesses, lambdas, m_ActiveConstraintCount); } }
public void RemoveBatch(ITetherConstraintsBatchImpl batch) { batches.Remove(batch as BurstTetherConstraintsBatch); }