예제 #1
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 public static float WrapAngleDeg(float angle)
 {
     return(FlaiMath.ToDegrees(FlaiMath.WrapAngle(FlaiMath.ToRadians(angle))));
 }
예제 #2
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 public static float GetAngleDeg(Vector2f vector)
 {
     return(FlaiMath.ToDegrees(FlaiMath.GetAngle(vector)));
 }
예제 #3
0
 // deg
 public static float ShortestAngleDistanceDeg(float angle1, float angle2)
 {
     return(FlaiMath.ToDegrees(FlaiMath.ShortestAngleDistance(FlaiMath.ToRadians(angle1), FlaiMath.ToRadians(angle2))));
 }