public PlayerFish(AnimationFrame[] frames, TimeSpan delay, Texture2D image, Texture2D laser, Vector2 position, Vector2 origin, Vector2 scale, Color color, PlayerKeyboardLayout layout) : base(frames, delay, image, laser, position, origin, scale, color) { KeysLayout = layout; }
public SnekFish(AnimationFrame[] frames, TimeSpan delay, Texture2D image, Texture2D laser, Vector2 position, Vector2 origin, Vector2 scale, Color color, PlayerKeyboardLayout layout, int startHealth = 1) : base(frames, delay, image, laser, position, origin, scale, color, layout, startHealth) { player = random.Next(0, 2); }