public PlayerFish(AnimationFrame[] frames, TimeSpan delay, Texture2D image, Texture2D laser, Vector2 position, Vector2 origin, Vector2 scale, Color color, PlayerKeyboardLayout layout)
     : base(frames, delay, image, laser, position, origin, scale, color)
 {
     KeysLayout = layout;
 }
 public SnekFish(AnimationFrame[] frames, TimeSpan delay, Texture2D image, Texture2D laser, Vector2 position, Vector2 origin, Vector2 scale, Color color, PlayerKeyboardLayout layout, int startHealth = 1)
     : base(frames, delay, image, laser, position, origin, scale, color, layout, startHealth)
 {
     player = random.Next(0, 2);
 }