public DotsAplenty(Game game, EndCutscene64Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; this.UpdateOrder = 1000; }
public ZoomOut(Game game, EndCutscene64Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; this.UpdateOrder = 1000; }
public MulticoloredSpace(Game game, EndCutscene64Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; this.UpdateOrder = 1000; }
protected override void Dispose(bool disposing) { this.GameState.InEndCutscene = false; this.GameState.SkipRendering = false; EndCutscene64Host.Instance = (EndCutscene64Host)null; this.LevelManager.LevelChanged -= new Action(this.TryDestroy); base.Dispose(disposing); }
public EndCutscene64Host(Game game) : base(game) { EndCutscene64Host.Instance = this; }
protected override void Dispose(bool disposing) { this.GameState.InEndCutscene = false; this.GameState.SkipRendering = false; EndCutscene64Host.Instance = (EndCutscene64Host) null; this.LevelManager.LevelChanged -= new Action(this.TryDestroy); base.Dispose(disposing); }
public WhiteNoise(Game game, EndCutscene64Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; }