예제 #1
0
파일: OnTheRocks.cs 프로젝트: hgrandry/Mgx
        private void SetupControl(Body body)
        {
            body.SetCollisionType(PhysicTypes.Actor);
            var tracker = Add(new VelocityTracker(body, .3f));

            Add(new GameUI
            {
                new TrackingBodyCameraController(tracker, UpdateTime.Sim),
                new CameraStateRecorder(),
                new FlyController(body, 20f, 100f),
                new MouseZoomController(0.01f, 1f),
            });
        }
예제 #2
0
파일: OnTheRocks.cs 프로젝트: hgrandry/Mgx
        private void SetupGround(Body ground)
        {
            var aabb = ground.GetAABB();
            var margin = new Vector2(3f, 3f);

            var camArea = Add(new CameraConstraint
            {
                TopLeft = aabb.LowerBound + margin,
                BottomRight = aabb.UpperBound - margin
            });

            var bodyRenderer = Add(new BodyRenderer());
            bodyRenderer.Add(ground, Color.CornflowerBlue);

            ground.SetCollisionType(PhysicTypes.Ground);
        }