예제 #1
0
 void SetInitialReferences()
 {
     meleeMaster = GetComponent <MeleeMaster>();
     if (GetComponent <ItemMaster>() != null)
     {
         itemMaster = GetComponent <ItemMaster>();
     }
 }
예제 #2
0
 void SetInitialReferences()
 {
     meleeMaster = GetComponent <MeleeMaster>();
     myTransform = transform;
 }
예제 #3
0
 void SetInitialReferences()
 {
     meleeMaster = GetComponent <MeleeMaster>();
 }