FMOD_Sound_GetLoopPoints() 개인적인 메소드

private FMOD_Sound_GetLoopPoints ( IntPtr sound, uint &loopstart, TIMEUNIT loopstarttype, uint &loopend, TIMEUNIT loopendtype ) : RESULT
sound System.IntPtr
loopstart uint
loopstarttype TIMEUNIT
loopend uint
loopendtype TIMEUNIT
리턴 RESULT
예제 #1
0
 public RESULT getLoopPoints(ref uint loopstart, TIMEUNIT loopstarttype, ref uint loopend, TIMEUNIT loopendtype)
 {
     return(Sound.FMOD_Sound_GetLoopPoints(soundraw, ref loopstart, loopstarttype, ref loopend, loopendtype));
 }