예제 #1
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 public float GetPanStereo()
 {
     return(panStereo.GenerateValue());
 }
예제 #2
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 public float GetSpatialBlend()
 {
     return(spatialBlend.GenerateValue());
 }
예제 #3
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 public float GetRightSilenceLength()
 {
     return(rightSilencePadding.GenerateValue());
 }
예제 #4
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 public float GetLeftSilenceLength()
 {
     return(leftSilencePadding.GenerateValue());
 }
예제 #5
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 public float GetTime()
 {
     // Wrap the generated value to [0,1)
     return(Mathf.Clamp01(normalizedTime.GenerateValue() % 1));
 }
예제 #6
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 public float GetPitch()
 {
     return(pitch.GenerateValue());
 }
예제 #7
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 public float GetVolume()
 {
     return(volume.GenerateValue());
 }