private void OnEvent(ExitGames.Client.Photon.EventData ev) { if (ev.Code != 1) { return; } var data = (object[])ev.CustomData; if (data[0] is Vector3 pos) { this.NetworkPosition = pos; } else { this.NetworkPosition = this.transform.position; } if (data[1] is Quaternion rot) { this.NetworkRotation = rot; } else { this.NetworkRotation = this.transform.rotation; } this.Distance = Vector3.Distance(this.transform.position, this.NetworkPosition); this.Angle = Quaternion.Angle(this.transform.rotation, this.NetworkRotation); Debug.Log($"Distance: {Distance}"); }
public void OnEvent(ExitGames.Client.Photon.EventData eventData) { if (eventData.Code == NetworkManager.PlayerInputUpdate) { try { PlayerInputPacket data = eventData.CustomData as PlayerInputPacket; if (data != null && data.PlayerIndex == PlayerIndex) { foreach (PlayerInputData inputFrame in data.InputData) { // FrameNumber == 0: Initial packet of round. Should be okay to ACK. if (inputFrame.RoundNumber == GameStateManager.Instance.RoundCount && CommandInterpreter.QueuePlayerInput(inputFrame)) { SendInputAck(inputFrame.PacketId); } } } } catch (Exception e) { Debug.LogError(e); } } }
private void NetworkingClient_EventReceived(ExitGames.Client.Photon.EventData obj) { if (obj.Code == DuelDataManager.Instance.onGameStartEvent) { isSpawning = true; } }
public override void OnEvent(ExitGames.Client.Photon.EventData photonEvent) { base.OnEvent(photonEvent); this.NetWork.OnEvent(photonEvent); // switch (photonEvent.Code) { // case EventCode.Join: // { // RoomPanelViewModel roomPanelVM = this.NetWork.OutOfGameRoot.CanvasRoot.PanelCollection.ToList ().Single (vm => vm is RoomPanelViewModel) as RoomPanelViewModel; // roomPanelVM.ExecuteRefreshRoom (); // break; // } // case EventCode.Leave: // { // RoomPanelViewModel roomPanelVM = this.NetWork.OutOfGameRoot.CanvasRoot.PanelCollection.ToList ().Single (vm => vm is RoomPanelViewModel) as RoomPanelViewModel; // roomPanelVM.ExecuteRefreshRoom (); // break; // } // case EventCode.PropertiesChanged: // { // RoomPanelViewModel roomPanelVM = this.NetWork.OutOfGameRoot.CanvasRoot.PanelCollection.ToList ().Single (vm => vm is RoomPanelViewModel) as RoomPanelViewModel; // roomPanelVM.ExecuteRefreshRoomProperties (); // roomPanelVM.ExecuteRefreshPlayerProperties (); // break; // } // default: // { // RoomPanelViewModel roomPanelVM = this.NetWork.OutOfGameRoot.CanvasRoot.PanelCollection.ToList ().Single (vm => vm is RoomPanelViewModel) as RoomPanelViewModel; // roomPanelVM.Execute (new RefreshEventCommand () { // EventCode = photonEvent.Code, // EventContent = photonEvent.Parameters // }); // break; // } // } }
/// <summary> /// The on event received. /// </summary> /// <param name = "client"> /// The client. /// </param> /// <param name = "data"> /// The data. /// </param> private static void OnEventReceived(OnlineNUnitClient client, EventData data) { Action <OnlineNUnitClient, EventData> received = EventReceived; if (received != null) { received(client, data); } }
//*************************************************************************** // MasterClient -> Client (These methods are executed by the master client) //*************************************************************************** public void OnEvent(ExitGames.Client.Photon.EventData photonEvent) { if (photonEvent.Code == (byte)StreamingBytesEventCode.BeginStream) { int[] data = (int[])photonEvent.Parameters[ParameterCode.Data]; OnReceivedTextureInfo(data); } if (photonEvent.Code == (byte)StreamingBytesEventCode.Streaming) { byte[] data = (byte[])photonEvent.Parameters[ParameterCode.Data]; OnReceivedRawTextureDataStream(data); } }
private void NetworkingClient_EventReceived(ExitGames.Client.Photon.EventData obj) { // if (obj.Code == PLAYER_READY_EVENT) // { // Debug.Log("Event raised"); // object[] data = (object[])obj.CustomData; // int _readyPlayers = (int)data[0]; // _noOfRediedPlayers = _readyPlayers; // _noOfRediedPlayers++; //} }
public void OnEvent(ExitGames.Client.Photon.EventData photonEvent) { if (photonEvent.Code == (byte)VRMLiveMotionEventCode.SetHumanPoseTransferSource) { Debug.Log("OnEvent: EventCode is SetHumanPoseTransferSource"); int receivedViewID = (int)photonEvent.Parameters[ParameterCode.Data]; GameObject humanPoseSynchronizer = PhotonView.Find(receivedViewID).gameObject; m_source = humanPoseSynchronizer.GetComponent <UniHumanoid.HumanPoseTransfer>(); humanPoseSynchronizer.GetComponent <Renderer>().enabled = false; SetupTarget(); } if (photonEvent.Code == (byte)VRMLiveMotionEventCode.SetLipSync) { Debug.Log("OnEvent: EventCode is SetLipSync."); int receivedViewID = (int)photonEvent.Parameters[ParameterCode.Data]; GameObject photonVoiceSpeaker = PhotonView.Find(receivedViewID).gameObject; lipSyncContext = photonVoiceSpeaker.AddComponent <OVRLipSyncContext>(); lipSyncContext.audioMute = false; var morphTarget = m_VRMObj.GetComponent <VRMLipSyncMorphTarget>(); if (morphTarget != null) { morphTarget.lipsyncContext = lipSyncContext; } } if (photonEvent.Code == (byte)VRMLiveMotionEventCode.SetAvatarPositionSynchronizer) { Debug.Log("OnEvent: EventCode is SetAvatarPositionSynchronizer"); int receivedViewID = (int)photonEvent.Parameters[ParameterCode.Data]; var synchronizer = PhotonView.Find(receivedViewID).gameObject.GetComponent <AvatarPositionSynchronizer>(); if (synchronizer != null) { if (m_VRMObj != null) { synchronizer.AvatarPositionTransform = m_VRMObj.transform; } else { m_avatarPositionSynchronizer = synchronizer; } } } }
public void OnEvent(ExitGames.Client.Photon.EventData @event) { var eventData = new EventData { Code = @event.Code, Parameters = @event.Parameters }; if (log.IsDebugEnabled) { log.Debug("EventReceived"); //LogHelper.WriteDictionaryContent(eventData.Parameters, 0); } this.EventQueue.Enqueue(eventData); OnEventReceived(this, eventData); }
public void OnEvent(EventData @event) { var eventData = new EventData { Code = @event.Code, Parameters = @event.Parameters }; if (log.IsDebugEnabled) { log.DebugFormat("Peer({0}) Events in queue:{2}, OnEvent: {1}", this.Id, Newtonsoft.Json.JsonConvert.SerializeObject(eventData), this.EventQueue.Count); //LogHelper.WriteDictionaryContent(eventData.Parameters, 0); } this.EventQueue.Enqueue(eventData); OnEventReceived(this, eventData); }
public void OnEvent(ExitGames.Client.Photon.EventData photonEvent) { if (photonEvent.Code == FireSpawn.eventCode) { Debug.Log("FireSpawnerNetworked"); object[] data = (object[])photonEvent.CustomData; FireSpawn newSpawn = Instantiate(fireSpawnPrefab, (Vector3)data[0], (Quaternion)data[1]); PhotonView photonView = newSpawn.gameObject.GetComponent <PhotonView>(); newSpawn.isNetworked = true; photonView.ViewID = (int)data[2]; if (PhotonNetwork.IsMasterClient) { photonView.RequestOwnership(); } } }
public void OnEvent(ExitGames.Client.Photon.EventData photonEvent) { switch (photonEvent.Code) { case EventCode.Join: { RoomPanelViewModel roomPanelVM = OutOfGameRoot.CanvasRoot.PanelCollection.ToList().Single(vm => vm is RoomPanelViewModel) as RoomPanelViewModel; roomPanelVM.ExecuteRefreshRoom(); CoreGameRoot.ExecutePlayerJoin(); break; } case EventCode.Leave: { RoomPanelViewModel roomPanelVM = OutOfGameRoot.CanvasRoot.PanelCollection.ToList().Single(vm => vm is RoomPanelViewModel) as RoomPanelViewModel; roomPanelVM.ExecuteRefreshRoom(); CoreGameRoot.ExecutePlayerLeave(); break; } case EventCode.PropertiesChanged: { RoomPanelViewModel roomPanelVM = OutOfGameRoot.CanvasRoot.PanelCollection.ToList().Single(vm => vm is RoomPanelViewModel) as RoomPanelViewModel; roomPanelVM.ExecuteRefreshRoomProperties(); roomPanelVM.ExecuteRefreshPlayerProperties(); CoreGameRoot.ExecuteRefreshCoreGame(); break; } default: { // photonEvent.Code == 245; custom raised event. object event_content = null; photonEvent.Parameters.TryGetValue(ParameterCode.CustomEventContent, out event_content); Publish(new OnCoreGameEvent() { EventCode = photonEvent.Code, EventContent = event_content }); break; } } }
private void OnEventActionHandler(ExitGames.Client.Photon.EventData eventData) { string eventCode = eventData.Code.ToString(); var evParams = eventData.Parameters; int actorNr = 0; ExitGames.Client.Photon.LoadBalancing.Player originatingPlayer = null; if (eventData.Parameters.ContainsKey(ParameterCode.ActorNr)) { actorNr = (int)eventData[ParameterCode.ActorNr]; if (_loadBalancingClient.CurrentRoom != null) { originatingPlayer = _loadBalancingClient.CurrentRoom.GetPlayer(actorNr); } } switch (eventData.Code) { case EventCode.Join: { string name = ""; // we only want to deal with events from the game server if (_loadBalancingClient.Server == ServerConnection.GameServer) { var playerProps = (ExitGames.Client.Photon.Hashtable)eventData[ParameterCode.PlayerProperties]; var userId = (string)playerProps[ActorProperties.UserId]; var userName = (string)playerProps[ActorProperties.PlayerName]; if (userId == _loadBalancingClient.UserId) { // local user _playerLocal = Player.Create(_userName, _userToken, true, actorNr); if (OnGameEntered != null) { OnGameEntered(actorNr); } eventCode = "EventCode: Join, Local, " + userName + " ID: " + userId; } //else { // other players _playerRemote = Player.Create(_userName, _userToken, false, actorNr); if (OnPlayerJoined != null) { OnPlayerJoined(actorNr); } eventCode = "EventCode: Join, Other, " + userName + " ID: " + userId; } } break; } case EventCode.Leave: { // we only want to deal with events from the game server if (_loadBalancingClient.Server == ServerConnection.GameServer) { // check if we have props if (evParams.ContainsKey(ParameterCode.PlayerProperties)) { var playerProps = (Hashtable)eventData[ParameterCode.PlayerProperties]; var userId = (string)playerProps[ActorProperties.UserId]; if (userId == _loadBalancingClient.UserId) { // local user if (OnGameLeft != null) { OnGameLeft(actorNr); } } else { // other players if (OnPlayerLeft != null) { OnPlayerLeft(actorNr); } } } else { // all other players - just call default listener if (OnPlayerLeft != null) { OnPlayerLeft(actorNr); } } } eventCode = "EventCode: Leave, " + actorNr; break; } case EventCode.AppStats: { // get the parameters string text = "AppStats: paramCount"; foreach (var param in evParams) { text += "param Key:" + param.Key + " param Val:" + param.Value.ToString() + "\n"; } eventCode = text; var masterServerAdress = _loadBalancingClient.MasterServerAddress; Debug.Log(masterServerAdress); if (OnServerIpChangedAction != null) { OnServerIpChangedAction(masterServerAdress); } //eventCode += evParams != null ? evParams.Count.ToString() : "AppStats without Parameters"; break; } default: { // all custom events are sent out if (eventData.Code <= 200) { //if (OnGameEvent != null) OnGameEvent(aEvent); } break; } } if (OnEventAction != null) { OnEventAction(eventCode); } //_roomInfo.text = eventCode; }
public abstract void SerializeEventData(StreamBuffer stream, EventData serObject, bool setType);
// On photon event received callback public void OnEvent(ExitGames.Client.Photon.EventData photonEvent) { if (photonEvent.Code == PingRequest) { SendEventData(PingAck, PhotonNetwork.LocalPlayer.ActorNumber, default, true);
public abstract EventData DeserializeEventData(StreamBuffer din, EventData target = null, DeserializationFlags flags = DeserializationFlags.None /* Metadata: 0x0064D5FA */);
//--------------------------------------------------------------------- // Interface: IPhotonPeerListener.OnEvent public void OnEvent(ExitGames.Client.Photon.EventData eventData) { }