public void Redraw()
 {
     HudUtil.UpdateBar(_healthBar, _healthText, "{0:F0}/{1:F0} HP", _character.CurrentHealth, _character.MaxHealth);
     HudUtil.UpdateBar(_staminaBar, _staminaText, "{0:F0}/{1:F0}", _character.CurrentStamina, _character.MaxStamina);
     _constitutionText.text = _character.Constitution.ToString();
     _agilityText.text      = _character.Agility.ToString();
     _attackText.text       = _character.Attack.ToString();
     _defenseText.text      = _character.Defense.ToString();
     _levelText.text        = _character.CombatLevel.ToString();
     _cashText.text         = _character.Cash.ToString("C0");
 }
예제 #2
0
 public void Redraw()
 {
     HudUtil.UpdateBar(_healthBar, _healthText, "{0:F0}/{1:F0} HP", _character.CurrentHealth, _character.MaxHealth);
     HudUtil.UpdateBar(_staminaBar, _staminaText, "{0:F0}/{1:F0}", _character.CurrentStamina, _character.MaxStamina);
     _levelText.text = _character.CombatLevel.ToString();
 }