public void OnEnterOverlay(object o, EnterOverlayEventArgs e) { // this is vurnerable to exceptions thrown in the handler methods if(EnterOverlay != null){ EnterOverlay(o, e); } }
void HandleEnterOverlay(object o, EnterOverlayEventArgs e) { IM.PointerZoom -= ZoomHandler; }
private void HandleEnterOverlay(object o, EnterOverlayEventArgs e) { turnable = false; im.PointerUp -= HandleClick; im.PointerDrag -= HandlePointerDrag; }