public void OnEnterOverlay(object o, EnterOverlayEventArgs e)
 {
     // this is vurnerable to exceptions thrown in the handler methods
     if(EnterOverlay != null){
         EnterOverlay(o, e);
     }
 }
 void HandleEnterOverlay(object o, EnterOverlayEventArgs e)
 {
     IM.PointerZoom -= ZoomHandler;
 }
 private void HandleEnterOverlay(object o, EnterOverlayEventArgs e)
 {
     turnable = false;
     im.PointerUp -= HandleClick;
     im.PointerDrag -= HandlePointerDrag;
 }