public virtual void RemoveWaypoints(GeoCoordinates __item) { if (__item != null && waypoints != null && waypoints.Contains(__item)) { waypoints.Remove(__item); } }
public virtual void AddWaypoints(GeoCoordinates __item) { if (__item != null && waypoints != null && !waypoints.Contains(__item)) { waypoints.Add(__item); } }
public virtual void SetWaypointsAt(GeoCoordinates __item, int __index) { if (__item == null) { waypoints[__index] = null; } else { waypoints[__index] = __item; } }
/// <summary> /// Returns true if self and the provided entity have the same Id values /// and the Ids are not of the default Id value /// </summary> protected bool HasSameNonDefaultIdAs(GeoCoordinates compareTo) { return(!this.IsTransient() && !compareTo.IsTransient() && this.Id.Equals(compareTo.Id)); }
/// <summary> /// Copies the current object to a new instance /// </summary> /// <param name="deep">Copy members that refer to objects external to this class (not dependent)</param> /// <param name="copiedObjects">Objects that should be reused</param> /// <param name="asNew">Copy the current object as a new one, ready to be persisted, along all its members.</param> /// <param name="reuseNestedObjects">If asNew is true, this flag if set, forces the reuse of all external objects.</param> /// <param name="copy">Optional - An existing [GeoCoordinates] instance to use as the destination.</param> /// <returns>A copy of the object</returns> public virtual GeoCoordinates Copy(bool deep = false, Hashtable copiedObjects = null, bool asNew = false, bool reuseNestedObjects = false, GeoCoordinates copy = null) { if (copiedObjects == null) { copiedObjects = new Hashtable(); } if (copy == null && copiedObjects.Contains(this)) { return((GeoCoordinates)copiedObjects[this]); } copy = copy ?? new GeoCoordinates(); if (!asNew) { copy.TransientId = this.TransientId; copy.Id = this.Id; } copy.Latitude = this.Latitude; copy.Longitude = this.Longitude; copy.Elevation = this.Elevation; copy.Accuracy = this.Accuracy; copy.GTFSId = this.GTFSId; if (!copiedObjects.Contains(this)) { copiedObjects.Add(this, copy); } return(copy); }