Beispiel #1
0
 public virtual void RemoveWaypoints(GeoCoordinates __item)
 {
     if (__item != null && waypoints != null && waypoints.Contains(__item))
     {
         waypoints.Remove(__item);
     }
 }
Beispiel #2
0
 public virtual void AddWaypoints(GeoCoordinates __item)
 {
     if (__item != null && waypoints != null && !waypoints.Contains(__item))
     {
         waypoints.Add(__item);
     }
 }
Beispiel #3
0
 public virtual void SetWaypointsAt(GeoCoordinates __item, int __index)
 {
     if (__item == null)
     {
         waypoints[__index] = null;
     }
     else
     {
         waypoints[__index] = __item;
     }
 }
/// <summary>
///     Returns true if self and the provided entity have the same Id values
///     and the Ids are not of the default Id value
/// </summary>
        protected bool HasSameNonDefaultIdAs(GeoCoordinates compareTo)
        {
            return(!this.IsTransient() && !compareTo.IsTransient() && this.Id.Equals(compareTo.Id));
        }
/// <summary>
/// Copies the current object to a new instance
/// </summary>
/// <param name="deep">Copy members that refer to objects external to this class (not dependent)</param>
/// <param name="copiedObjects">Objects that should be reused</param>
/// <param name="asNew">Copy the current object as a new one, ready to be persisted, along all its members.</param>
/// <param name="reuseNestedObjects">If asNew is true, this flag if set, forces the reuse of all external objects.</param>
/// <param name="copy">Optional - An existing [GeoCoordinates] instance to use as the destination.</param>
/// <returns>A copy of the object</returns>
        public virtual GeoCoordinates Copy(bool deep = false, Hashtable copiedObjects = null, bool asNew = false, bool reuseNestedObjects = false, GeoCoordinates copy = null)
        {
            if (copiedObjects == null)
            {
                copiedObjects = new Hashtable();
            }
            if (copy == null && copiedObjects.Contains(this))
            {
                return((GeoCoordinates)copiedObjects[this]);
            }
            copy = copy ?? new GeoCoordinates();
            if (!asNew)
            {
                copy.TransientId = this.TransientId;
                copy.Id          = this.Id;
            }
            copy.Latitude  = this.Latitude;
            copy.Longitude = this.Longitude;
            copy.Elevation = this.Elevation;
            copy.Accuracy  = this.Accuracy;
            copy.GTFSId    = this.GTFSId;
            if (!copiedObjects.Contains(this))
            {
                copiedObjects.Add(this, copy);
            }
            return(copy);
        }