예제 #1
0
 public void EndRender()
 {
     // Free up any virtual memory used by any memory-mapped files
     // TODO: should this use locking like LightFieldColorMethod?
     if (lightFieldCache != null)
     {
         lightFieldCache.FreeVirtualMemory();
     }
 }
예제 #2
0
 public void EndRender()
 {
     // Free up any virtual memory used by any memory-mapped files
     lock (cacheLock)
     {
         if (lightFieldCache != null)
         {
             lightFieldCache.FreeVirtualMemory();
         }
     }
 }