internal void Airlift(AirliftItem ali) { if(CanAirlift(ali)) { ali.Player.Move(ali.Node); card.Discard(); } }
internal bool CanAirlift(AirliftItem ali) { return ali != null && ali.Player != null && ali.Node != null; }
private bool CanAirlift(AirliftItem ali) { return actionCard.CanAction(ali); }
private void Airlift(AirliftItem ali) { actionCard.Action(ali); }