internal void Airlift(AirliftItem ali)
 {
     if(CanAirlift(ali))
     {
         ali.Player.Move(ali.Node);
         card.Discard();
     }
 }
 internal bool CanAirlift(AirliftItem ali)
 {
     return ali != null && ali.Player != null && ali.Node != null;
 }
 private bool CanAirlift(AirliftItem ali)
 {
     return actionCard.CanAction(ali);
 }
 private void Airlift(AirliftItem ali)
 {
     actionCard.Action(ali);
 }