public EnemySpawnController(SpawnWavesAsset spawnWaves, Grid grid) { m_SpawnWaves = spawnWaves; m_Grid = grid; m_SpawnCounters = new int[spawnWaves.SpawnWaves.Length]; m_SpawnTimers = new float[spawnWaves.SpawnWaves.Length]; }
public EnemySpawnController(SpawnWavesAsset mSpawnWaves, Grid mGrid) { m_SpawnWaves = mSpawnWaves; m_Grid = mGrid; }
public EnemySpawnController(SpawnWavesAsset spawnWaves, Grid grid) { m_SpawnWaves = spawnWaves; m_Grid = grid; }