public BlueBatDownMovingState(BlueBat BlueBat, MainStage game) { this.BlueBat = BlueBat; this.game = game; GetSprite = new DownMovingBlueBatSprite(); }
public BlueBatDownMovingState(BlueBat BlueBat, IEnemyFactory factory) { die = false; this.BlueBat = BlueBat; this.factory = factory; GetSprite = new GeneralSprite(96, 96, 2); }