예제 #1
0
        public MaterialFileParameter()
        {
            Path          = new Value.PathForMaterial(".efkmat", true);
            TextureValues = new Value.ValueList();
            UniformValues = new Value.ValueList();

            Path.OnChanged += Path_OnChanged;
        }
예제 #2
0
 public MaterialFileParameter(RendererCommonValues rcValues)
 {
     this.rcValues   = rcValues;
     Path            = new Value.PathForMaterial(rcValues.BasePath, Resources.GetString("MaterialFilter"), true);
     Path.OnChanged += Path_OnChanged;
 }
예제 #3
0
 public MaterialFileParameter()
 {
     Path            = new Value.PathForMaterial(Resources.GetString("MaterialFilter"), true);
     Path.OnChanged += Path_OnChanged;
 }