public MaterialFileParameter() { Path = new Value.PathForMaterial(".efkmat", true); TextureValues = new Value.ValueList(); UniformValues = new Value.ValueList(); Path.OnChanged += Path_OnChanged; }
public MaterialFileParameter(RendererCommonValues rcValues) { this.rcValues = rcValues; Path = new Value.PathForMaterial(rcValues.BasePath, Resources.GetString("MaterialFilter"), true); Path.OnChanged += Path_OnChanged; }
public MaterialFileParameter() { Path = new Value.PathForMaterial(Resources.GetString("MaterialFilter"), true); Path.OnChanged += Path_OnChanged; }