//デイジーチェーンを更新 public void UpdateDaisyChain() { //nullチェック if (NextReceivers == null) { NextReceivers = new GameObject[0]; } externalReceiverManager.GetIExternalReceiver(NextReceivers); }
//デイジーチェーンを更新 public void UpdateDaisyChain() { externalReceiverManager.GetIExternalReceiver(NextReceivers); }