/// <summary>
 /// 创建新的 SysUser 对象。
 /// </summary>
 /// <param name="uID">UID 属性的初始值。</param>
 /// <param name="loginName">LoginName 属性的初始值。</param>
 /// <param name="password">Password 属性的初始值。</param>
 /// <param name="realName">RealName 属性的初始值。</param>
 /// <param name="updateTime">UpdateTime 属性的初始值。</param>
 /// <param name="createTime">CreateTime 属性的初始值。</param>
 /// <param name="operator">Operator 属性的初始值。</param>
 /// <param name="status">Status 属性的初始值。</param>
 public static SysUser CreateSysUser(global::System.Guid uID, global::System.String loginName, global::System.String password, global::System.String realName, global::System.DateTime updateTime, global::System.DateTime createTime, global::System.String @operator, global::System.Int32 status)
 {
     SysUser sysUser = new SysUser();
     sysUser.UID = uID;
     sysUser.LoginName = loginName;
     sysUser.Password = password;
     sysUser.RealName = realName;
     sysUser.UpdateTime = updateTime;
     sysUser.CreateTime = createTime;
     sysUser.Operator = @operator;
     sysUser.Status = status;
     return sysUser;
 }
 /// <summary>
 /// 用于向 SysUser EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToSysUser(SysUser sysUser)
 {
     base.AddObject("SysUser", sysUser);
 }