/// <summary> /// 创建新的 SysUser 对象。 /// </summary> /// <param name="uID">UID 属性的初始值。</param> /// <param name="loginName">LoginName 属性的初始值。</param> /// <param name="password">Password 属性的初始值。</param> /// <param name="realName">RealName 属性的初始值。</param> /// <param name="updateTime">UpdateTime 属性的初始值。</param> /// <param name="createTime">CreateTime 属性的初始值。</param> /// <param name="operator">Operator 属性的初始值。</param> /// <param name="status">Status 属性的初始值。</param> public static SysUser CreateSysUser(global::System.Guid uID, global::System.String loginName, global::System.String password, global::System.String realName, global::System.DateTime updateTime, global::System.DateTime createTime, global::System.String @operator, global::System.Int32 status) { SysUser sysUser = new SysUser(); sysUser.UID = uID; sysUser.LoginName = loginName; sysUser.Password = password; sysUser.RealName = realName; sysUser.UpdateTime = updateTime; sysUser.CreateTime = createTime; sysUser.Operator = @operator; sysUser.Status = status; return sysUser; }
/// <summary> /// 用于向 SysUser EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToSysUser(SysUser sysUser) { base.AddObject("SysUser", sysUser); }