public void Recycle(Object obj) { Type type = obj.GetType(); ComponentQueue queue; if (!this.dictionary.TryGetValue(type, out queue)) { queue = new ComponentQueue(type.Name); #if UNITY_EDITOR if (queue.ViewGO != null) { queue.ViewGO.transform.SetParent(this.ViewGO.transform); queue.ViewGO.name = $"{type.Name}s"; } #endif this.dictionary.Add(type, queue); } #if UNITY_EDITOR if (obj.ViewGO != null) { obj.ViewGO.transform.SetParent(queue.ViewGO.transform); } #endif queue.Enqueue(obj); }
public void Recycle(Component obj) { obj.Parent = this; Type type = obj.GetType(); ComponentQueue queue; if (!this.dictionary.TryGetValue(type, out queue)) { queue = new ComponentQueue(type.Name); queue.Parent = this; this.dictionary.Add(type, queue); } queue.Enqueue(obj); }
public void Recycle(Component obj) { obj.Parent = this; Type type = obj.GetType(); ComponentQueue queue; if (!this.dictionary.TryGetValue(type, out queue)) { queue = new ComponentQueue(type.Name); queue.Parent = this; #if !SERVER queue.GameObject.name = type.Name; #endif this.dictionary.Add(type, queue); } queue.Enqueue(obj); }