internal static _Reset Reset() { if (_ResetFunc == null) { _ResetFunc = (_Reset)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnafxSelectronData_reset"), typeof(_Reset)); } return(_ResetFunc); }
internal static _Reset Reset() { if (_ResetFunc == null) { _ResetFunc = (_Reset)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiMaterialPreview_reset"), typeof(_Reset)); } return(_ResetFunc); }
internal static _Reset Reset() { if (_ResetFunc == null) { _ResetFunc = (_Reset)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnafxEffectGroupData_reset"), typeof(_Reset)); } return(_ResetFunc); }