/// <summary> /// 显示中间的指针 /// </summary> /// <param name="userId"></param> public void ShowTurn(long userId) { GamerComponent gamerComponent = this.GetParent <UI>().GetComponent <GamerComponent>(); foreach (var _gamer in gamerComponent.GetAll()) { HandCardsComponent cardsComponent = _gamer.GetComponent <HandCardsComponent>(); if (_gamer.UserID == userId) { cardsComponent.ShowBg(); } else { cardsComponent.CloseBg(); } } //时间重新开始 StartTime(); }