예제 #1
0
        private EffectList LoadEffectList(XmlNode root, Player player)
        {
            EffectList effects = new EffectList(player);

            return(effects);
        }
예제 #2
0
 protected CreatureBase()
 {
     Properties  = new PropertiesList();
     Effects     = new EffectList(this);
     MapPosition = new CreaturePosition();
 }
예제 #3
0
 private void SavingEffectList(XmlDocument doc, XmlElement root, EffectList list)
 {
 }