private IEnumerator TutorialClicks() { idleTime = 0; clickEnabled = false; yield return(TimeEngine.Wait(0.4f)); TutorialUI.Click(TutorialHelper.GetWorldPosition()); yield return(TimeEngine.Wait(0.1f)); AssessmentConfiguration.Instance.Context.GetAudioManager().PlaySound(Sfx.UIPopup); yield return(TimeEngine.Wait(0.2f)); clickEnabled = true; }
void Awake() { instance = this; }