private IEnumerator TutorialClicks()
        {
            idleTime     = 0;
            clickEnabled = false;
            yield return(TimeEngine.Wait(0.4f));

            TutorialUI.Click(TutorialHelper.GetWorldPosition());
            yield return(TimeEngine.Wait(0.1f));

            AssessmentConfiguration.Instance.Context.GetAudioManager().PlaySound(Sfx.UIPopup);
            yield return(TimeEngine.Wait(0.2f));

            clickEnabled = true;
        }
Ejemplo n.º 2
0
 void Awake()
 {
     instance = this;
 }