public static Boolean UseMaterialHatch(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.UseMaterialHatch); }
public static Double Scale2(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.Scale2); }
public static Int32 PatternId(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.PatternId); }
public static String Definition(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.Definition); }
public static Boolean SolidFill(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.SolidFill); }
public static Int32 Color(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.Color); }
public static String Layer(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.Layer); }
public static IFace2Object Face(IFaceHatchObject IFaceHatchinstance) { return(new IFace2Object(IFaceHatchinstance.IFaceHatchInstance.Face)); }
public static Double Angle(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.Angle); }
public static String Pattern(IFaceHatchObject IFaceHatchinstance) { return(IFaceHatchinstance.IFaceHatchInstance.Pattern); }