public static Boolean UseMaterialHatch(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.UseMaterialHatch);
 }
 public static Double Scale2(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.Scale2);
 }
 public static Int32 PatternId(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.PatternId);
 }
 public static String Definition(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.Definition);
 }
 public static Boolean SolidFill(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.SolidFill);
 }
 public static Int32 Color(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.Color);
 }
 public static String Layer(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.Layer);
 }
 public static IFace2Object Face(IFaceHatchObject IFaceHatchinstance)
 {
     return(new IFace2Object(IFaceHatchinstance.IFaceHatchInstance.Face));
 }
 public static Double Angle(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.Angle);
 }
 public static String Pattern(IFaceHatchObject IFaceHatchinstance)
 {
     return(IFaceHatchinstance.IFaceHatchInstance.Pattern);
 }