예제 #1
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 public static bool isArcaneProtal(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new ArcanePortal()));
 }
예제 #2
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 public static bool isMagicTalisman(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new MagicTalisman()));
 }
예제 #3
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 public static bool isSnakeScepter(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new SnakeScepter()));
 }
예제 #4
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 public static bool isForbiddenScroll(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new ForbiddenScroll()));
 }
예제 #5
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 public static bool isLightKnife(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new LightKnife()));
 }
예제 #6
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 public static bool isManaPotion(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new ManaPotion()));
 }
예제 #7
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 public static bool isEmeraldSword(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new EmeraldSword()));
 }
예제 #8
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 public static bool isDragonEgg(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new DragonEgg()));
 }
예제 #9
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 public static bool isMagicFlute(Prize p)
 {
     return(CheckType.isEqualTypePrize(p, new MagicFlute()));
 }
예제 #10
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 public static bool isChest(Character bc)
 {
     return(CheckType.isEqualTypeCharacter(bc, new Chest()));
 }
예제 #11
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 public static bool isZombie(Character bc)
 {
     return(CheckType.isEqualTypeCharacter(bc, new Zombie()));
 }
예제 #12
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 public static bool isSwampCreature(Character bc)
 {
     return(CheckType.isEqualTypeCharacter(bc, new SwampCreature()));
 }
예제 #13
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 public static bool isSkeleton(Character bc)
 {
     return(CheckType.isEqualTypeCharacter(bc, new Skeleton()));
 }
예제 #14
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 public static bool isPotion(Character bc)
 {
     return(CheckType.isEqualTypeCharacter(bc, new Potion()));
 }