public static bool isArcaneProtal(Prize p) { return(CheckType.isEqualTypePrize(p, new ArcanePortal())); }
public static bool isMagicTalisman(Prize p) { return(CheckType.isEqualTypePrize(p, new MagicTalisman())); }
public static bool isSnakeScepter(Prize p) { return(CheckType.isEqualTypePrize(p, new SnakeScepter())); }
public static bool isForbiddenScroll(Prize p) { return(CheckType.isEqualTypePrize(p, new ForbiddenScroll())); }
public static bool isLightKnife(Prize p) { return(CheckType.isEqualTypePrize(p, new LightKnife())); }
public static bool isManaPotion(Prize p) { return(CheckType.isEqualTypePrize(p, new ManaPotion())); }
public static bool isEmeraldSword(Prize p) { return(CheckType.isEqualTypePrize(p, new EmeraldSword())); }
public static bool isDragonEgg(Prize p) { return(CheckType.isEqualTypePrize(p, new DragonEgg())); }
public static bool isMagicFlute(Prize p) { return(CheckType.isEqualTypePrize(p, new MagicFlute())); }
public static bool isChest(Character bc) { return(CheckType.isEqualTypeCharacter(bc, new Chest())); }
public static bool isZombie(Character bc) { return(CheckType.isEqualTypeCharacter(bc, new Zombie())); }
public static bool isSwampCreature(Character bc) { return(CheckType.isEqualTypeCharacter(bc, new SwampCreature())); }
public static bool isSkeleton(Character bc) { return(CheckType.isEqualTypeCharacter(bc, new Skeleton())); }
public static bool isPotion(Character bc) { return(CheckType.isEqualTypeCharacter(bc, new Potion())); }