/** * @private */ protected void _doAction(ActionData value) { switch (value.type) { case ActionType.Play: _animation.Play((string)value.data[0], (int)value.data[1]); break; case ActionType.Stop: _animation.Stop((string)value.data[0]); break; case ActionType.GotoAndPlay: _animation.GotoAndPlayByTime((string)value.data[0], (float)value.data[1], (int)value.data[2]); break; case ActionType.GotoAndStop: _animation.GotoAndStopByTime((string)value.data[0], (float)value.data[1]); break; case ActionType.FadeIn: _animation.FadeIn((string)value.data[0], (float)value.data[1], (int)value.data[2]); break; case ActionType.FadeOut: // TODO fade out break; default: break; } }
static int GotoAndStopByTime(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { DragonBones.Animation obj = (DragonBones.Animation)ToLua.CheckObject <DragonBones.Animation>(L, 1); string arg0 = ToLua.CheckString(L, 2); DragonBones.AnimationState o = obj.GotoAndStopByTime(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 3) { DragonBones.Animation obj = (DragonBones.Animation)ToLua.CheckObject <DragonBones.Animation>(L, 1); string arg0 = ToLua.CheckString(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); DragonBones.AnimationState o = obj.GotoAndStopByTime(arg0, arg1); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.Animation.GotoAndStopByTime")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GotoAndStopByTime(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); DragonBones.Animation obj = (DragonBones.Animation)ToLua.CheckObject(L, 1, typeof(DragonBones.Animation)); string arg0 = ToLua.CheckString(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); DragonBones.AnimationState o = obj.GotoAndStopByTime(arg0, arg1); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }