public virtual void LoadContent(ContentManager cM) { //Load content for other Managers backgrounds.LoadContent(textures); cameras.LoadContent(managers); paths.LoadContent(textures); abilities.LoadContent(managers); projectiles.LoadContent(); }
public virtual void LoadContent(ContentManager cM) { //Load all of the Textures textures.LoadContent(cM); //Load content for other Managers backgrounds.LoadContent(textures); cameras.LoadContent(managers); sounds.LoadContent(cM); paths.LoadContent(textures); abilities.LoadContent(managers); //TODO: Make in game music }