public SpawnCarMenuItem(string carName, string frendlyName) { Title = frendlyName; //try //{ // var hash = Enum.Parse(typeof(VehicleHash), carName, true); // if (hash != null) // PointTo = new VehicleSpawnAction(Convert.ToUInt32(hash)); //} //catch (Exception e) //{ // PointTo = new VehicleSpawnAction(carName); //} PointTo = new VehicleSpawnAction(carName); }
public SpawnCarMenuItem(uint carHash, string frendlyName) { Title = frendlyName; PointTo = new VehicleSpawnAction(carHash); }