public void PositionCreatures(string str) { string[] crlf = { "\r\n" }; string[] lines = str.Split(crlf, StringSplitOptions.None); bool firstLineIsEmpty = lines[0] == string.Empty; int yOffset = 0; if (firstLineIsEmpty) { yOffset = -1; } for (int y = 0; y < lines.Length; y++) { string line = lines[y]; for (int x = 0; x < line.Length; x++) { char creatureName = line[x]; if (char.IsLetterOrDigit(creatureName)) { Character foundCharacter = Map.Game.Players.FirstOrDefault(player => player.name == creatureName.ToString()); if (foundCharacter != null) { foundCharacter.SetLocation(GetWorldPosition(DndMap.SquareSide * x, DndMap.SquareSide * (y + yOffset))); } } } } // TODO: Implement this! }