public Dice() { // Default dice selected SelectedDice = new DataIntString(20); // Init new list of dice and 1 Coin diceList = new List <DataIntString>(); diceList.Add(new DataIntString(6)); diceList.Add(new DataIntString(20)); diceList.Add(new DataIntString("Coin")); }
public void setDice(DataIntString setDice) { SelectedDice = setDice; }