public Dice()
 {
     // Default dice selected
     SelectedDice = new DataIntString(20);
     // Init new list of dice and 1 Coin
     diceList = new List <DataIntString>();
     diceList.Add(new DataIntString(6));
     diceList.Add(new DataIntString(20));
     diceList.Add(new DataIntString("Coin"));
 }
 public void setDice(DataIntString setDice)
 {
     SelectedDice = setDice;
 }