/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); effect = new BasicEffect(GraphicsDevice); ContentDing.GoLoadContent(GraphicsDevice, Content); camera = new Camera(this); GenerateMaze(); }