Ejemplo n.º 1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);
            effect = new BasicEffect(GraphicsDevice);

            ContentDing.GoLoadContent(GraphicsDevice, Content);

            camera = new Camera(this);
            GenerateMaze();
        }