public void GetInnerPoint() { window.ViewportPixelSize = new Size(800, 600); ScreenSpace screen = new QuadraticScreenSpace(window); Assert.AreEqual(screen.TopLeft, screen.GetInnerPosition(Vector2D.Zero)); Assert.AreEqual(screen.BottomRight, screen.GetInnerPosition(Vector2D.One)); }
public void ToPixelWithSquareWindow() { window.ViewportPixelSize = new Size(100, 100); var screen = new QuadraticScreenSpace(window); Assert.AreEqual(new Vector2D(100, 100), screen.ToPixelSpace(Vector2D.One)); Assert.AreEqual(Vector2D.Zero, screen.ToPixelSpace(Vector2D.Zero)); Assert.AreEqual(new Vector2D(50, 50), screen.ToPixelSpace(Vector2D.Half)); }
public void ToQuadraticWithUnevenSize() { window.ViewportPixelSize = new Size(99, 199); var screen = new QuadraticScreenSpace(window); Assert.AreEqual(new Vector2D(0.2512563f, 0), screen.TopLeft); Assert.AreEqual(new Vector2D(0.7487437f, 1), screen.BottomRight); Assert.AreEqual(screen.BottomRight, screen.FromPixelSpace(new Vector2D(99, 199))); }
public void TestViewportSizeChanged() { window.ViewportPixelSize = new Size(800, 800); var screen = new QuadraticScreenSpace(window); Action checkSize = delegate { Assert.AreEqual(Rectangle.One, screen.Viewport); }; screen.ViewportSizeChanged += checkSize; window.ViewportPixelSize = new Size(800, 800); screen.ViewportSizeChanged -= checkSize; }
public void IfCameraNotAdjustedEdgesAreIdenticalToQuadraticScreenSpace() { var q = new QuadraticScreenSpace(window); var c = new Camera2DScreenSpace(window); Assert.AreEqual(q.TopLeft, c.TopLeft); Assert.AreEqual(q.BottomRight, c.BottomRight); Assert.AreEqual(q.Top, c.Top, 0.0001f); Assert.AreEqual(q.Left, c.Left, 0.0001f); Assert.AreEqual(q.Bottom, c.Bottom, 0.0001f); Assert.AreEqual(q.Right, c.Right, 0.0001f); }
public void ToPixelWithUnevenSizeFromQuadraticSpace() { window.ViewportPixelSize = new Size(99, 199); var screen = new QuadraticScreenSpace(window); Assert.AreEqual(new Vector2D(149, 199), screen.ToPixelSpace(Vector2D.One)); Assert.AreEqual(new Vector2D(-50, 0), screen.ToPixelSpace(Vector2D.Zero)); Assert.AreEqual(new Vector2D(49.5f, 99.5f), screen.ToPixelSpace(Vector2D.Half)); Assert.AreEqual(new Vector2D(50, 100), screen.ToPixelSpaceRounded(Vector2D.Half)); Assert.AreEqual(new Vector2D(199, 199), screen.ToPixelSpaceRounded(Vector2D.One) - screen.ToPixelSpaceRounded(Vector2D.Zero)); }
public void ToQuadraticWithPortraitWindow() { window.ViewportPixelSize = new Size(75, 100); var screen = new QuadraticScreenSpace(window); Assert.AreEqual(new Vector2D(0.125f, 0), screen.TopLeft); Assert.AreEqual(new Vector2D(0.875f, 1), screen.BottomRight); Assert.AreEqual(new Rectangle(0.125f, 0, 0.75f, 1), screen.Viewport); Assert.AreEqual(new Vector2D(0.875f, 1f), screen.FromPixelSpace(new Vector2D(75, 100))); Assert.AreEqual(Vector2D.Half, screen.FromPixelSpace(new Vector2D(37.5f, 50))); Assert.IsTrue(screen.FromPixelSpace(new Size(10, 10)).IsNearlyEqual(new Size(0.1f, 0.1f))); }
public void ToPixelWithNonSquareWindow() { window.ViewportPixelSize = new Size(100, 75); var screen = new QuadraticScreenSpace(window); Assert.AreEqual(new Vector2D(100, 75), screen.ToPixelSpace(new Vector2D(1f, 0.875f))); Assert.AreEqual(Vector2D.Zero, screen.ToPixelSpace(new Vector2D(0, 0.125f))); Assert.AreEqual(new Vector2D(50, 37.5f), screen.ToPixelSpace(Vector2D.Half)); Assert.AreEqual(new Size(10, 20), screen.ToPixelSpace(new Size(0.1f, 0.2f))); Assert.IsTrue( screen.ToPixelSpace(new Rectangle(0.2f, 0.2f, 0.6f, 0.6f)).IsNearlyEqual(new Rectangle(20, 7.5f, 60, 60))); }
public void ToPixelInFullHdResolution() { window.ViewportPixelSize = new Size(1920, 1080); var screen = new QuadraticScreenSpace(window); Assert.AreEqual(new Vector2D(1680, 1500), screen.ToPixelSpace(new Vector2D(0.875f, 1f))); var somePoint = screen.FromPixelSpace(new Vector2D(324, 483)); var somePointPlusOne = screen.FromPixelSpace(new Vector2D(325, 483)); Assert.IsFalse(somePoint.X.IsNearlyEqual(somePointPlusOne.X), somePoint + " should not be nearly equal to " + somePointPlusOne); Assert.AreEqual(new Vector2D(324, 483), screen.ToPixelSpaceRounded(somePoint)); Assert.AreEqual(new Vector2D(325, 483), screen.ToPixelSpaceRounded(somePointPlusOne)); }
public void IfCameraNotAdjustedItBehavesIdenticallyToQuadraticScreenSpace() { var q = new QuadraticScreenSpace(window); var c = new Camera2DScreenSpace(window); Assert.IsTrue( c.FromPixelSpace(new Vector2D(1, 2)).IsNearlyEqual(q.FromPixelSpace(new Vector2D(1, 2)))); Assert.IsTrue( c.FromPixelSpace(new Size(-3, 4)).IsNearlyEqual(q.FromPixelSpace(new Size(-3, 4)))); Assert.IsTrue( c.ToPixelSpace(new Vector2D(2, 6)).IsNearlyEqual(q.ToPixelSpace(new Vector2D(2, 6)))); Assert.IsTrue(c.ToPixelSpace(new Size(-2, 0)).IsNearlyEqual(q.ToPixelSpace(new Size(-2, 0)))); }
public void ToQuadraticWithNonSquareWindow() { window.ViewportPixelSize = new Size(100, 75); var screen = new QuadraticScreenSpace(window); Assert.AreEqual(0, screen.Left); Assert.AreEqual(0.125f, screen.Top); Assert.AreEqual(1, screen.Right); Assert.AreEqual(0.875f, screen.Bottom); Assert.AreEqual(new Rectangle(0, 0.125f, 1, 0.75f), screen.Viewport); Assert.AreEqual(new Vector2D(1f, 0.875f), screen.FromPixelSpace(new Vector2D(100, 75))); Assert.AreEqual(Vector2D.Half, screen.FromPixelSpace(new Vector2D(50, 37.5f))); Assert.IsTrue(screen.FromPixelSpace(new Size(10, 10)).IsNearlyEqual(new Size(0.1f, 0.1f))); }
public void ToPixelWithPortraitWindow() { window.ViewportPixelSize = new Size(75, 100); var screen = new QuadraticScreenSpace(window); Assert.AreEqual(new Vector2D(75, 100), screen.ToPixelSpace(new Vector2D(0.875f, 1f))); Assert.AreEqual(Vector2D.Zero, screen.ToPixelSpace(new Vector2D(0.125f, 0))); Assert.AreEqual(new Vector2D(37.5f, 50), screen.ToPixelSpace(Vector2D.Half)); Assert.AreEqual(new Size(10, 20), screen.ToPixelSpace(new Size(0.1f, 0.2f))); }
public void TestAspectRatio() { var screen = new QuadraticScreenSpace(window); window.ViewportPixelSize = new Size(800, 800); Assert.AreEqual(1f, screen.AspectRatio); window.ViewportPixelSize = new Size(1920, 1080); Assert.AreEqual(0.5625f, screen.AspectRatio); }