public virtual IRoleState ToRoleState() { var state = new RoleState(true); state.RoleId = this.RoleId; state.Name = this.Name; state.Description = this.Description; if (this.Active != null && this.Active.HasValue) { state.Active = this.Active.Value; } if (this.Version != null && this.Version.HasValue) { state.Version = this.Version.Value; } state.CreatedBy = this.CreatedBy; if (this.CreatedAt != null && this.CreatedAt.HasValue) { state.CreatedAt = this.CreatedAt.Value; } state.UpdatedBy = this.UpdatedBy; if (this.UpdatedAt != null && this.UpdatedAt.HasValue) { state.UpdatedAt = this.UpdatedAt.Value; } return(state); }
public virtual void Initialize(IRoleStateCreated stateCreated) { var aggregateId = stateCreated.RoleEventId.RoleId; var state = new RoleState(); state.RoleId = aggregateId; var aggregate = (RoleAggregate)GetRoleAggregate(state); var eventStoreAggregateId = ToEventStoreAggregateId(aggregateId); aggregate.Apply(stateCreated); Persist(eventStoreAggregateId, aggregate, state); }
public static CreateRole ToCreateRole(this RoleState state) { return(state.ToCreateRole <CreateRole>()); }
public static MergePatchRole ToMergePatchRole(this RoleState state) { return(state.ToMergePatchRole <MergePatchRole>()); }
public static DeleteRole ToDeleteRole(this RoleState state) { return(state.ToDeleteRole <DeleteRole>()); }
public static IRoleCommand ToCreateOrMergePatchRole(this RoleState state) { return(state.ToCreateOrMergePatchRole <CreateRole, MergePatchRole>()); }