public static bool Load(UnityModManager.ModEntry modEntry) { mod = modEntry; Harmony harmony = new Harmony(modEntry.Info.Id); harmony.PatchAll(); TabletLoader.Init(); if (SaveLoadController.carsAndJobsLoadingFinished && WorldStreamingInit.IsLoaded) { OnLoadingFinished(); } else { WorldStreamingInit.LoadingFinished += OnLoadingFinished; } return(true); }
static void OnLoadingFinished() { TabletLoader.CreateShopItems(); }