Esempio n. 1
0
        public static bool Load(UnityModManager.ModEntry modEntry)
        {
            mod = modEntry;

            Harmony harmony = new Harmony(modEntry.Info.Id);

            harmony.PatchAll();

            TabletLoader.Init();

            if (SaveLoadController.carsAndJobsLoadingFinished && WorldStreamingInit.IsLoaded)
            {
                OnLoadingFinished();
            }
            else
            {
                WorldStreamingInit.LoadingFinished += OnLoadingFinished;
            }

            return(true);
        }
Esempio n. 2
0
 static void OnLoadingFinished()
 {
     TabletLoader.CreateShopItems();
 }