예제 #1
0
파일: Cutscene.cs 프로젝트: ancientgods/SoG
 public CutsceneEvent AddEvent(int iTiming, CutsceneEvent xEvent)
 {
     if (iTiming > this.iLastGivenTiming)
     {
         this.lxCutsceneEvents.Add(new WaitEvent(iTiming - this.iLastGivenTiming));
         this.iLastGivenTiming = iTiming;
     }
     this.lxCutsceneEvents.Add(xEvent);
     return xEvent;
 }
예제 #2
0
파일: Cutscene.cs 프로젝트: ancientgods/SoG
 public CutsceneEvent AddReleaseEvent(CutsceneEvent xEvent)
 {
     this.lxEventsAtRelease.Add(xEvent);
     return xEvent;
 }
예제 #3
0
파일: Cutscene.cs 프로젝트: ancientgods/SoG
 public void AddEvent(CutsceneEvent xEvent, int iThenWait)
 {
     this.lxCutsceneEvents.Add(xEvent);
     this.lxCutsceneEvents.Add(new WaitEvent(iThenWait));
 }
예제 #4
0
파일: Cutscene.cs 프로젝트: ancientgods/SoG
 public CutsceneEvent AddEvent(CutsceneEvent xEvent)
 {
     this.lxCutsceneEvents.Add(xEvent);
     return xEvent;
 }