예제 #1
0
 /// <summary>
 /// Performs initialization steps after the game has loaded into the main menu for the first time
 /// </summary>
 private void InitAfterLoad(ScenesTransitionSetupDataSO ignored1)
 {
     BSEvents.lateMenuSceneLoadedFresh -= InitAfterLoad;
     PlatformManager.Init();
 }
예제 #2
0
 /// <summary>
 /// Performs initialization steps after the game has loaded into the main menu for the first time
 /// </summary>
 private void InitAfterLoad()
 {
     BSEvents.menuSceneLoadedFresh -= InitAfterLoad;
     PlatformManager.Init();
 }