예제 #1
0
 public PotionDeVie(Unite unite, Vector2 position)
     : base(unite, position)
 {
     Icone = PackTexture.boutons[3];
     spell = new Soin(unite, false);
     id = 1;
 }
예제 #2
0
 public override void Effet(Unite unite)
 {
     spell = new Soin(unite, false);
 }
예제 #3
0
 public PotionDeVie(Unite unite, Vector2 position) : base(unite, position)
 {
     Icone = PackTexture.boutons[3];
     spell = new Soin(unite, false);
     id = 1;
 }
예제 #4
0
 public override void Effet(Unite unite)
 {
     spell = new Soin(unite, false);
 }